Project

General

Profile

Timers (DSM-069-15) (rus)

{{Image("time.png")}}

Timers Module provides counting and indication of time intervals and generation of control commands. Timer may send control commands due to its start (with configurable delay if needed) and stop (with configurable advance if needed) conditions. There is a possibility to specify several commands configured for start and stop of the Timer. Timer by itself may be started or stopped by command, assigned to a schedule element, to another timer, from the timer context menu or by a configured hot key. In the case of repeated start of the Timer, its lifetime is prolonged. Timer lifetime is defined either by evenly specified duration from the moment of creation which is configured in the control command, or by a time frame border, e.g. till the end of an hour, end of quarter hour, etc., or duration till the configured minute of an hour. As an example, a 3 minute duration limit of commercial block from opener to closing element could be given. Opener can be followed by a timer start command with the duration of 3 minutes; at timer stop the command will be issued for changing to the next. Commercial block will have an addend. At timer stop a command is sent for changing to the next and the player changes over from the addend to closing element.

Add picture from clipboard (Maximum size: 742 MB)